Trey Custodio
Computer Science Student, Game Developer, Beat Producer, Wrestler
Soundtracks and Albums
I produce music and sound effects using an audio production tool that I developed myself.
This tool allows you to sample audio, compose scores, and synthesize new sounds!
You can view my full audio synthesis project on github here:
Trizzy's Audio-Synthesizer
I also use Bandlab's user-friendly studio interface for post-production mixing:
Check out Bandlab
This tool allows you to sample audio, compose scores, and synthesize new sounds!
You can view my full audio synthesis project on github here:
I also use Bandlab's user-friendly studio interface for post-production mixing:
"But you probably won't listen to me anyway, will you?" ~ (Alucard, Castlevania Symphony of the Night, 1997)
- A story-driven sci-fi game inspired by Metroid.
- The soundtrack, composed of 18 ambient, electrical scores, captures the energy in each of the game's scenes.
- Dreamy synths and mellow keys ease the tension during calm moments, while percussion and bass intensify fast-paced encounters with bosses.
- Additionally, as the player moves faster, the drums get louder.
Check out my favorite track:
(Main Theme)
We all do it... right?
Ominous, bass-intense track that introduces the game's tension during the first cutscene.
Name the main character to a chill beat. (WIP)
Upbeat, energy-pumping track that gets the player moving during the very first area in the game.
Foreboding track heard while uncovering the mysteries of an abandoned bitoech laboratory.
Fiery theme that plays in the underground section. (WIP)
Trying not to freeze while exploring Earth's frozen core type beat.
(Fortress Entrance)
A tricky percussion section plays as you explore a technologically advanced floating fortress.
(Fortress Depths)
This fortress is pretty lit.
(Safe Area Theme)
Chill out for a bit, man. It's safe here.
(Minigame Theme)
Alright, that's enough chillin'.
(Scripted Encounter)
The drill is to kill.
(Scripted Encounter 2)
Round 2. Begin.
(Major Boss Theme)
The hunt ends at last.
Finding your way back.
This track encourages you to reflect on your actions as you approach the final enemy.
(Final Boss Theme)
(Credits Theme)
Awaken to the real world, my love.
This webpage was programmed in HTML, CSS, and JavaScript by Trey Custodio.